#include <windows.h>
#include <stdlib.h>
#include <math.h>


#include "types.h"
#include "matrix.h"
#include "list.h"

#include "Hash/hash.h"
#include "Hash/Hashlist.h"

#include "assetfile/formats/animformat.h"
#include "assetfile/formats/propertyformat.h"
#include "assetfile/formats/fontformat.h"
#include "assetfile/formats/meshformat.h"
#include "assetfile/assetfilemgr.h"
#include "assetfile/handlers/ianim.h"
#include "assetfile/handlers/iproperty.h"
#include "assetfile/handlers/ifont.h"
#include "assetfile/handlers/imesh.h"
#include "compression/xfile.h"
